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Ronny79
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Betreff des Beitrags: Fehler Behebung Verfasst: Freitag 26. Januar 2018, 00:32 |
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Profispammer |
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Registriert: Donnerstag 16. Mai 2013, 11:01 Beiträge: 404 Wohnort: Duisburg
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Hallo,ich habe ein LKW gefunden der leider diese Fehler hat,könnte die jemand eventuell beheben Lg
Warning (compatibility): Texture C:/Users/Conta/Documents/My Games/FarmingSimulator2017/mods/Scania_S730_cat_V8/TexturesMagnum/texture1.dds width or height doesn't equal 2^n. Error: D3D11Texture::init: Creation of texture with checked formats failed ..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (531)Warning (compatibility): Texture C:/Users/Conta/Documents/My Games/FarmingSimulator2017/mods/Scania_S730_cat_V8/TexturesMagnum/texture3.dds width or height doesn't equal 2^n. Error: D3D11Texture::init: Creation of texture with checked formats failed ..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (531)Warning: Missing schema overlay for 'vehicle.attacherJoints.attacherJoint(1)' in 'C:/Users/Conta/Documents/My Games/FarmingSimulator2017/mods/Scania_S730_cat_V8/MagnumVega.xml' Warning: Missing schema overlay for 'vehicle.attacherJoints.attacherJoint(2)' in 'C:/Users/Conta/Documents/My Games/FarmingSimulator2017/mods/Scania_S730_cat_V8/MagnumVega.xml' Warning (Script): Entity 'FrontLight2' has invalid type in method 'getLightColor'. LUA call stack: dataS/scripts/vehicles/specializations/Lights.lua (64) : getLightColor dataS/scripts/vehicles/specializations/Lights.lua (88) : loadLights dataS/scripts/vehicles/specializations/Lights.lua (160) : loadLightSetup dataS/scripts/vehicles/Vehicle.lua (631) dataS/scripts/BaseMission.lua (777) : load dataS/scripts/BaseMission.lua (924) : loadVehicle dataS/scripts/shop/BuyVehicleEvent.lua (88) : loadVehiclesAtPlace dataS/scripts/network/Connection.lua (77) : run dataS/scripts/gui/ShopScreen.lua (1038) : sendEvent dataS/scripts/gui/ShopConfigScreen.lua (467) : update dataS/scripts/gui/elements/Gui.lua (306) : update dataS/scripts/main.lua (1918) : update Warning (Script): Entity 'FrontLight2' has invalid type in method 'getLightColor'.
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Betreff des Beitrags: Verfasst: Freitag 26. Januar 2018, 00:32 |
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feuerlocke68
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Betreff des Beitrags: Re: Fehler Behebung Verfasst: Freitag 26. Januar 2018, 11:52 |
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Registriert: Mittwoch 9. Januar 2013, 18:43 Beiträge: 301
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Warning (compatibility): Texture C:/Users/Conta/Documents/My Games/FarmingSimulator2017/mods/Scania_S730_cat_V8/TexturesMagnum/texture1.dds width or height doesn't equal 2^n.
Texture C:/Users/Conta/Documents/My Games/FarmingSimulator2017/mods/Scania_S730_cat_V8/TexturesMagnum/texture3.dds width or height doesn't equal 2^n.
bringe die beiden ins richtige Format...
Error: D3D11Texture::init: Creation of texture with checked formats failed ..\..\..\src\base\3d\d3d11\D3D11Texture.cpp (531)Warning (compatibility):
schau ob alle Texturen mind. 16x16 px groß sind...
Warning: Missing schema overlay for 'vehicle.attacherJoints.attacherJoint(2)' in 'C:/Users/Conta/Documents/My Games/FarmingSimulator2017/mods/Scania_S730_cat_V8/MagnumVega.xml'
das SchemaOverlay ist nicht an der richtigen stelle...in ls15 stand es unten am Ende der xml...in ls17 muss es direkt in dem jeweiligen attacher-Eintrag stehen...sollte ungefähr so aussehen:
<attacherJoint index="0>5|2" jointType="trailerLow" allowsJointLimitMovement="false" canTurnOnImplement="false" upperRotationOffset="0" lowerRotLimit="10 80 80"> <schema position="0.5 0" rotation="0" invertX="false"/> </attacherJoint>
Warning (Script): Entity 'FrontLight2' has invalid type in method 'getLightColor'. LUA call stack:
ich nehme an das der index laut xml auf eine tg oder falschen index zugreift...also xml mit i3d vergleichen...
mfg locke
_________________ Ohne "log" ... Ohne "mich" Keine Modwünsche per PN
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